Belenkova, Skudnyakova and Bosov /La pedagogía digital en el sistema de educación superior inclusiva
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framework of interaction in the electronic educational environment, group cohesion
occurs through maintaining communication and organizing a constructive discussion. As
part of the digitalization of education, a group form of training is being implemented,
which involves building a two-way communication, when students are given the
opportunity to evaluate each other's work, help the underachievers and evaluate
intellectual progress (Sinelnikov, 2013).
The main means of functioning of the digital environment is the dynamism of the
student himself, since it involves not only the perception of information, but also
constructive actions with it in the process of its extraction. It is important to encourage
students ' desire to overcome difficulties by being active in organizing their own learning
process. In the process of teaching, it is necessary to use techniques that increase the
motivation for avoiding failures. The use of active methods in teaching determines the
effectiveness of digitalization of education, among which the game is the most natural
way to develop students ' purposefulness. The digital educational environment involves
the manifestation of the initiative and creativity of the student. A striking example of
group learning is mutual learning within the framework of performing collective creative
work, designing and creating a new product. At the same time, it is necessary to offer
such training tasks for students, which will be based on such teaching methods as:
analysis and synthesis of acquired information, performing tasks based on the mastered
solution method, applying knowledge integrated from different fields of science. For this
purpose, it is recommended to use such training methods and tools as: interactive
simulators, virtual laboratories, virtual models, etc. (“Manifesto on the digital educational
environment”, 2016).
In the near future, the educational environment of universities is expected to
undergo serious changes related to digitalization. The e-learning system opens up new
opportunities and problems. The main advantages include: accessibility of education,
increased opportunities for choosing forms of education, a variety of ways to transfer
and consolidate knowledge, skills and skills development. The disadvantages of e-
learning include such problems as: imitation of full-time education, low quality control
of educational results, reduced interactivity, digital immaturity and problems in the
socialization of graduates. The digital transformation in educational activities leads to
changes in the educational services market: fundamentally new educational products
appear, the training of scientific personnel is being improved, new ideas are being
produced; new electronic educational products are being created, global educational
platforms with access for a wide range of consumers are being developed (Ustyuzhanina
& Evsyukov, 2018).
Digitalization as a global trend of world development implies a digital transformation
of incoming information, which must meet certain requirements: cover different spheres
of life, but most importantly, it will be effective in its use not only by specialists, but also
by ordinary citizens who do not have the skills to work with it (Khalin & Chernova, 2018).